1Ħ Credits Privateer Gemini Gold Project Lead Programming & Support Artwork & 3D Modeling Sound Editing Quality Assurance Playtesting Privateer s Manual Website Development With Thanks To Privateer Remake Project Lead Programming Artwork & 3D Modeling Speech & Sound Editing Music Editing Economic Model Quality Assurance Playtesting Documentation SVN Source Support Website Development Universe Implementation Privateer Playtesters' Guide Authors Editors Playtesters Cover Art Graphic Design and Maps John Cordell Daniel Horn, Andy Westrate, Jason Winzenried, Claudio Freire, Michael Strein, Daniel Oberhoff Chris Hale, Lathan Stanley, Howard Day, Claas Kuhnen, Jason Winzenried, Martin Edel, Roman K., Kevin, Turbo, John Cordell, Brad McKinstry, Strangelet, Gammaray, Bob McDob, Claudio Freire, Zeog, Marc, Dmitriy L., Jacub Pietron, Jacek Cichy, Hunne Claudio Freire, Erica Sievers Laurel Victoria Daston Kai Frederking, Dr. For those not inclined to maintain a second computer to run older games, Privateer Gemini Gold re-introduces the world of Privateer using the Vega Strike engine. Of course, there was always the fixer mission for Sandoval Sadly, the original game is difficult (if not well nigh impossible) to run on modern computer systems.
Wing Commander series in Based within the Wing Commander universe, it allowed the player freedom to play the game in a completely non-linear manner. (Back of the Official Game Box) Considered by many as one of the grandfathers of Space Simulation games, Privateer was released as part of the Origin Systems Inc. With advanced technology pioneered by Wing Commander and Strike Commander, Privateer gives you the excitement of head-to-head space combat and the challenge of survival in cutthroat trading circles on the frontiers of civilization.
The fringes are populated by a volatile mix of pirates, miners, mercs and Kilrathi, all struggling to make a quick buck. In the far reaches of space, you live by no man's rules but your own. for their ideas and images that allow Privateer Gemini Gold to be what it is today Some descriptions and images in this manual were extracted from the original Privateer Manual created by Origin Systems Inc Introduction Privateer takes you to the seamy side of the Wing Commander universe.
We would like to credit the authors of Privateer and Origin Systems Inc.
We would like to remind users that while the source code to the game engine (vegastrike) is GPL'd, the engine data used in Privateer Gemini Gold is for personal use only, not to be involved with anything promotional or commercial. We know their hard work and effort has not gone to waste with the obsolescence of the old game, but instead provided the seeds for and has fed and watered and allowed this remake to grow. 80ĥ Important We offer our thanks to the authors of the original Privateer for their inspirational game that drove us to recreate it so that it works on our computers once again. 51Ĥ GEMINI SECTOR THE FRONTIERSMAN: INTERVIEW WITH A PRIVATEER GEMINI SECTOR: AN OVERVIEW Quadrants Base Types SURVIVAL TIPS GLOSSARY DOCUMENT HISTORY RESOURCES APPENDIX 1: TUTORIALS TUTORIAL 1: FIRST ARRIVAL TUTORIAL 2: YOUR FIRST CARGO RUN TUTORIAL 3: MAKING SOME MORE MONEY TUTORIAL 4: COMBAT TUTORIAL 5: WHAT NEXT? COPYRIGHT INFORMATION QUICK KEY GUIDE NAVIGATION-DIRECTION KEYS NAVIGATION-SPEED/VELOCITY TARGET-SELECT COMBAT COMMUNICATION (GENERAL) CAMERA-CONTROL GAME-COMMANDS TURRET(S) INFO/MISSION/CARGO SOUND AND MUSIC MULTI FUNCTION DISPLAY. 5 LAUNCHING PRIVATEER GEMINI GOLD ON THE BASE THE CONCOURSE QUINE MISSION COMPUTER TRADING CARGO SHIP DEALER COMMONLY AVAILABLE SHIPS CUSTOMIZING YOUR SHIP THE GUILDS THE BAR IN FLIGHT STATUS CHECK BASIC FLIGHT TRAINING ADVANCED FLIGHT TECHNIQUES TAKE A LOOK AROUND YOU THE COCKPIT NAVIGATION TARGETING COMMUNICATION COMBAT ENGAGING IN COMBAT WITH AN OPPONENT DEATH Self-Destruct Reloading the latest Savegame MISCELLANEOUS GAMEPLAY FUNCTIONS Quitting Pause Music. 2 Privateer s Manual Gemini Gold 1.03 Editor: John Cordellģ Table of Contents IMPORTANT.